Member Kursonis Posted February 13, 2018 Member Report Share Posted February 13, 2018 How to separate UV's into different paint objects, but keep them in the same UV Mesh as displaced on the right when painting. I need to export the UV mesh as one, but need to paint the two objects separately for the game I am making skins for. For example: I have the two objects combined into one mesh as I want. However, below that I only have one object to paint. When I try changing the UV mesh below I cant figure out how to keep them in same mesh and just make them into separate objects for painting. Please help. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 14, 2018 Report Share Posted February 14, 2018 You can hide/unhide objects using Paint Objects popup Quote Link to comment Share on other sites More sharing options...
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