Member krynoid Posted April 17, 2018 Member Share Posted April 17, 2018 Hey guys, I'm a pretty new user of 3D Coat and I'm trying out the cloth simulation tool for the first time. I've watched numerous tutorials and thought I had a pretty good idea of how to to do it: built a simple garment in the Retopo room and brought it into the Sculpt room's cloth tool. However, when I run the sim the cloth object passes right through the Manakin without colliding, even though the Manakin is selected and "Stick to current object is checked." This is probably a really stupid rookie mistake, but what am I doing wrong? I cannot figure it out. Quote Link to comment Share on other sites More sharing options...
Member krynoid Posted April 17, 2018 Author Member Share Posted April 17, 2018 Wow, new problem. I figured out that some of my Manakin had become Surface objects instead of voxels, so I corrected that. I run the sim again and I get the opposite problem, the garment is now trying to climb UP the manakin and bunch around the head. It's alive with anti-gravity. Just bizarre. Any ideas? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 17, 2018 Share Posted April 17, 2018 Hi Are this videos useful for you ? Quote Link to comment Share on other sites More sharing options...
Member krynoid Posted April 17, 2018 Author Member Share Posted April 17, 2018 Thanks, Carlosan. I've watched and re-watched these exact vids and several others multiple times in getting ready to tackle this project, and again looking for solutions to these issues, but I haven't found the answers there. That's what brought me to the forum. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 17, 2018 Share Posted April 17, 2018 try to merge all the meshes to one layer, decimate it and apply clothsym to only one mesh. Quote Link to comment Share on other sites More sharing options...
Member krynoid Posted April 18, 2018 Author Member Share Posted April 18, 2018 Ah, I see. So it may not be reading the Manakin object correctly because it's a collection of parented objects. Interesting. I will try this, but it may have to wait until I pick a final pose for the figure. I will let you know what happens. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2018 Share Posted April 18, 2018 Hint: Try using a mesh less detailed, just to understood how is performed the whole process. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.