Member AntonioC Posted November 5, 2018 Member Report Share Posted November 5, 2018 Hello! First, my textured model looks perfectly fine. Then I start to retopologize and save everything as a 3b file. When I load this 3b file, the texture has a different tint (kind of turquoise). What can I do to preserve the original texture tint? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 5, 2018 Report Share Posted November 5, 2018 Hello Are you using latest version ? Quote Link to comment Share on other sites More sharing options...
Member AntonioC Posted November 6, 2018 Author Member Report Share Posted November 6, 2018 Yes. For now, I'll simply work with that tinted model. I just want to retopo, so it doesn't matter much. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 6, 2018 Report Share Posted November 6, 2018 May be the shader haver some library corrupted... Try using another one and test again please. Which shader (name) was your using ? Quote Link to comment Share on other sites More sharing options...
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