Member Pebble09 Posted March 14, 2019 Member Report Share Posted March 14, 2019 Hi, I would like to be able to export texture maps for all my uv tiles (uv sets) and channels at once. The export objects and textures option works great for this but I can't get it to name everything correctly. Basically, I can't change the order of the name and the UDIM [uv set id] can't be moved to the end of the name, so after exporting we have to use a renaming tool to rename all the texture maps. E.G instead of my textures coming out named: Asset_Col_1001.tif they get exported as Asset_1001_Col.tif I can just use the Textures>Export>Color>Save All Textures option which gives me the correct naming, but then I have to individually do this for each channel. Is there a way around this? Thanks, Roxy Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 14, 2019 Report Share Posted March 14, 2019 Hello Please send this support-related questions at support@3dcoat.com Thx Quote Link to comment Share on other sites More sharing options...
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