Member Taranta Posted June 28, 2019 Member Report Share Posted June 28, 2019 Hi, Is it possible to get "clean" shaders without the cavity issues? For standard primitives the shaders work fine, but as soon as I try to sculpt a bit the shaders don't look as good. Wondering is there's a way to fix this issue? Or do I have to use smart materials in order to get rid of this issue? I like some of the standard shaders that dont exist in the smart material library. Any help is appreciated. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 28, 2019 Report Share Posted June 28, 2019 Hi Press RMB over the shader, select edit. Disable cavity option. Hope it help Quote Link to comment Share on other sites More sharing options...
Member Taranta Posted June 28, 2019 Author Member Report Share Posted June 28, 2019 Thanks. Is this a problem because its rendered in realtime? Would really like to use it with cavity on, but the artifacts are too much. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 29, 2019 Report Share Posted June 29, 2019 Yes, this issue was reported by several users. Quote Link to comment Share on other sites More sharing options...
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