Member AndrewG Posted February 14, 2020 Member Report Share Posted February 14, 2020 Hi, I want to detail my model with some alpha brushes that I found over the web. I`m not sure about it, but I think that making such details would be best to do in surface mode. I`m using Extrude Clay tool in Live Clay Tools. And I dont understand some things: - sometimes I can see that this tool is increasing resolution and sometimes it doesnt - alphas that I found are in quite high resolution ( about 3000px) but when I extrude them they are "pixelated", blurred or jagged. How can I force 3Dcoat to always increase resolution and how to to use those alphas as a sharp and crisp images? Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted February 14, 2020 Advanced Member Report Share Posted February 14, 2020 I think if you not enough detail in live clay brush (i hope you tried to change detail value) then you need to check scale of model, and you should to check this at importing Quote Link to comment Share on other sites More sharing options...
Member AndrewG Posted February 15, 2020 Author Member Report Share Posted February 15, 2020 Hi, Yes, I tried to increase detail. Even to some ridiculous values like 10 and 50. On first image I tried to apply alphas on high density voxel object (2m polys). And it wasnt nice. On the second I switched to surface. As you can see the small detail is still sharp - so the density of the mesh should be enough. But the alpha brush itself is quite blurred. This alphas are very sharp and has app 3000px size. Is there something wrong that I`m doing? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.