Carlosan Posted June 28, 2020 Report Share Posted June 28, 2020 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 28, 2020 Author Report Share Posted June 28, 2020 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 6, 2020 Reputable Contributor Report Share Posted July 6, 2020 Here is another one from start to finish (just the high poly). I had one main image as projector, but I was also looking at a handful of pictures from several other angles on my secondary monitor (not recorded). Google will retrieve other pictures for you if you search for royal dux spring, or peasant. This is just one way to go about it, I will try to make other videos to show other ways. No voice, but I think most of what I do is in full view, clicking buttons and menus, the few things I do with shortcuts are not critical. but anyway if there are questions ask here. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 7, 2020 Author Report Share Posted July 7, 2020 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted August 14, 2020 Reputable Contributor Report Share Posted August 14, 2020 It turns out that when you export a render from render room, then go to the sculpt room (without moving the camera), import the render as a stencil, (from camera by default), hit reset.... the stencil is magically perfectly alligned with the object. if you then "pick from stencil" in the projector panel, you are projecting the render to your object. Of course that's just from one angle. but, after you "fill layer with projection", you can easily create a clip mask for it with rectangle stroke mode and ignore back faces. and then repeat the process from several angles. then you can just paint over. ---- Which, to me, means that in practice, the projector gives us the "bake light with environement" feature. It is not really "fiddly", because there is no... fiddling to do. Just a series of quick, easy steps. and it's actually better than doing it in Substance Painter, which limits you to 2 lights + sun. I wish we could use point lights and projector (lights) in the render room. Are they going to add that ? 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted August 18, 2020 Reputable Contributor Report Share Posted August 18, 2020 Note on the above : of course you have to make the renders at your screen resolution for them to magically align when you hit "reset" in the stencils preview panel. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 26, 2020 Author Report Share Posted August 26, 2020 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted October 15, 2020 Reputable Contributor Report Share Posted October 15, 2020 (edited) Edited October 15, 2020 by Silas Merlin 1 Quote Link to comment Share on other sites More sharing options...
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