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Subdivide model in paint room?


Nicolas Jordan
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I'm a bit of a newbie here. Is there a way I can increase or decrease the subdivision of my model after I bring it into the paint room in 3D Coat if I didn't subdivide it when first imported?

Edited by Nicolas Jordan
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For that process, the input differ.

Use this option: Paint MicroVertex

PPP mode is not for exporting real tessellation depth geometry that was created but the creation of normal maps.

Micro-vertex mode for exporting real tessellated geometry that has the real displacement. 

 

MicroVertex.jpg

MeshandTextureResolution.jpg

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