Member tomtm Posted July 20, 2021 Member Report Share Posted July 20, 2021 Hi, is there a description how to make my own 3D Kitbash objects? I couldn't find a tutorial. Thansk Tom Quote Link to comment Share on other sites More sharing options...
Member Featured Comment tomtm Posted July 21, 2021 Author Member Featured Comment Report Share Posted July 21, 2021 never mind, I found it out, just import the object in the Retopo room and start to set the joints with the Make Joints Tool :-) 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Monkeybrain Posted July 30, 2021 Advanced Member Report Share Posted July 30, 2021 (edited) I still can't repeat that. I set joints and saved the file as an OBJ again. Nothing. Second problem, the edges of my OBJ are soft and ugly, even though I saved the edges (OBJ comes from Rocket3F) - as hard. A tutorial would be really cool. ps. I used my own solution, I opened the basic kitbash cube under rocket3F and replaced the cube with an own object, but u have keep the six the 6 Joint Placeholders. But I dont know, why I couldnts see these small Joint OBJ-parts in Retopo Room. Edited July 30, 2021 by Monkeybrain 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Monkeybrain Posted July 31, 2021 Advanced Member Report Share Posted July 31, 2021 I have overseen, that Joint is a complex tool, with lot of different options. Hope I will see a nice tutorial. 1 Quote Link to comment Share on other sites More sharing options...
Member Szaibot Posted June 28, 2022 Member Report Share Posted June 28, 2022 This post was recognized by Carlosan! Szaibot was awarded the badge 'Great Content' and 1 points. For future people looking for answer here is link with info how to create JointsSpecifications - inside 3D-Coat - Dokumenty Google 1 Quote Link to comment Share on other sites More sharing options...
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