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Projecting image on the UVs inside 3D Coat Textura


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Ok. It became quite urgent now. I need to do a lot of different projections in 2D view.  Lets say I want to project an image along my character's belt. The belt is cylindric, so sure it is much easier to do right on UVs then on 3D model. Can I do that righ in 3D Coat without using any external progs? (not sure if it is a bug, but it  seems like Projector Tool isn't working in Texture Editor, but only in 3D view in Textura 2022.29)

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