Advanced Member phoenixart Posted January 15, 2023 Advanced Member Report Share Posted January 15, 2023 I imported an FBX in 3D Coat for some basic painting. Here's the original model in Blender https://imgur.com/KlEIvgx Everything looks fine. I can paint on the mesh without any issue, same for generating the AO, and the curvature maps. This is how it looks in 3D Coat https://imgur.com/vWJXEkw When I finally export back the FBX, this is what happens: https://imgur.com/wjqmEcp Any thoughts? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 15, 2023 Report Share Posted January 15, 2023 Your base model have uvs ? If yes, you dont need to export the model again, only textures to link on your source app. Quote Link to comment Share on other sites More sharing options...
Advanced Member phoenixart Posted January 15, 2023 Author Advanced Member Report Share Posted January 15, 2023 No, in this case I wanted to do the UV in 3D Coat. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 15, 2023 Report Share Posted January 15, 2023 Can you share the model to take a look ? (PM) Quote Link to comment Share on other sites More sharing options...
Advanced Member phoenixart Posted January 15, 2023 Author Advanced Member Report Share Posted January 15, 2023 Sure, link sent. Thanks for checking it! 1 Quote Link to comment Share on other sites More sharing options...
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