Member Mekky Posted March 8, 2023 Member Report Share Posted March 8, 2023 This has gotten me in trouble numerous times where I had to undo a lot of work because somehow the freeze tool did, or did not freeze whatever I froze on the other side. I subdivided a simple cube a couple of times and enabled symmetry on the X and the Z axis, other than that, I touched nothing. As you can see from this image, it somehow added a frozen square that I did not want to be frozen at all. So imagine me not noticing this until after I started texturing, that's not fun at all. I've filmed this too but if I can reproduce it easily on a cube, so can you. I guess the problem lies in that I am somehow too fast when selecting? Which is weird because it's all just numbers and mirroring numbers should not cause the program to have an error in calculating the vector I think. But then again, I am no programmer. Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 8, 2023 Report Share Posted March 8, 2023 18 minutes ago, Mekky said: or did not freeze whatever I froze on the other side. Is this checkbox enabled? If yes, and you are in orthographic view, then you need steps or a short video how to repeat it. Quote Link to comment Share on other sites More sharing options...
Member Mekky Posted March 8, 2023 Author Member Report Share Posted March 8, 2023 (edited) The checkbox is enabled and I am in front view (alt+shift while moving) , I thought that it could be my mouse but it also happens on my Wacom. I also tested if there were any inconsistencies in polling of my mouses but they work just fine Again, I used the Blender default cube and transferred that over with the 3dcoat addon. I did not change any transform so it should be perfectly centered in all dimensions. I also used Blender's Smart UV Project to unwrap but normally I unwrap my objects manually and it happens then too. Oh and I forgot to show the backside, which is even worse so I added a picture but the video shows exactly what happens. In the video I use my mouse to rule out it being a pressure thing 2023-03-08 11-04-41.mp4 Edited March 8, 2023 by Mekky a sentence Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 8, 2023 Report Share Posted March 8, 2023 Thank you! I asked the developer a question. I'm waiting for an answer. 1 Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 10, 2023 Report Share Posted March 10, 2023 On 3/8/2023 at 12:13 PM, Mekky said: I thought that it could be my mouse Try moving the mouse more slowly. I have a non-symmetrical selection occurs if you make quick movements with the mouse. Quote Link to comment Share on other sites More sharing options...
Member Mekky Posted March 17, 2023 Author Member Report Share Posted March 17, 2023 (edited) On 3/10/2023 at 10:15 AM, Oleg_Shapo said: Try moving the mouse more slowly. I have a non-symmetrical selection occurs if you make quick movements with the mouse. I don't understand. This is a square that is completely symmetrical and why does this happen with quick movements? It shouldn't happen with quick movements to frank. This is a really frustrating problem because sometimes I lose a lot of work because the freeze tool did not select what I wanted it to so I have to go al the way back to a previous save. Just moving my mouse more slowly and then checking the entire model again to check if I moved my mouse slowly enough is not a solution. I use the freeze tool a lot so this will severely cut into my productivity which I am not in favor of. I should be able to rely on this tool. I am sorry if I come across as rude but this has caused so much frustration in the past and I would like to see it resolved. Edited March 17, 2023 by Mekky Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 17, 2023 Report Share Posted March 17, 2023 Testing v2023.7 this issue was fixed (i am working on orthogonal view) 1 Quote Link to comment Share on other sites More sharing options...
Member Mekky Posted March 24, 2023 Author Member Report Share Posted March 24, 2023 On 3/17/2023 at 2:20 PM, Carlosan said: Testing v2023.7 this issue was fixed (i am working on orthogonal view) I've been using 2023.07 the last couple of days and so far I have not gotten any discrepancies on either side when using the freeze tool with symmetry. What I did notice was that merging down any layer that is not "standard blend" on a layer beneath will cause some strange artifacts. But I need to test that a bit more so I can reproduce and I will make another thread for that 1 Quote Link to comment Share on other sites More sharing options...
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