Member giobianco63 Posted March 30, 2023 Member Report Share Posted March 30, 2023 (edited) Hi, I wanted to know if the "fill" tool is not meant to work with the mirror or is it a bug? I attach an explanatory screenshot. ( 3DCoatTexture version 2023.09) thanks Giovanni Edited March 30, 2023 by giobianco63 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 30, 2023 Report Share Posted March 30, 2023 confirmed Quote Link to comment Share on other sites More sharing options...
Member giobianco63 Posted April 4, 2023 Author Member Report Share Posted April 4, 2023 Hi, the bug is still present in the release 2023.11 Giovanni 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 4, 2023 Report Share Posted April 4, 2023 Fixed on version 2023.18 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 8, 2023 Report Share Posted May 8, 2023 I am trying to replicate the bug on version 2023.19, but found it working fine Quote Link to comment Share on other sites More sharing options...
Member giobianco63 Posted May 10, 2023 Author Member Report Share Posted May 10, 2023 maybe because the areas you colored of the car are part of the same mesh (you hid the rest of the car) while my problem is with the tires that are separated as mesh (they don't have vertices and faces in common) I also attach here the scene 3d of the wheels ruote_00.7z 1 Quote Link to comment Share on other sites More sharing options...
Member giobianco63 Posted December 30, 2023 Author Member Report Share Posted December 30, 2023 Hi, Do you know if this bug will be fixed? because in version 2023.41 of 3dcoattexture it is still present. Best Regards Giovanni 1 Quote Link to comment Share on other sites More sharing options...
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