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Having problem picking up on my retopo project from yesterday. The quad tool doesn't appear to snap to the model surface.


superframe
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As the title describes. I can select an edge of the retopo object, but when I go to add a new point, it doesn't select a point on the reference object like it was yesterday. video >>

Probably something simple. I search around and tried to play with snapping options.

Edited by superframe
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Try turning OFF Virtual Mirror Mode.  

image.jpeg

On 4/29/2012 at 4:04 PM, TimmyZDesign said:

Basically Virtual Mirror Mode is useful because it allows you to work exclusively on one side of your mesh while viewing a virtual preview for the other side. It is a nondestructive method of working, which I really like. It also allows you to snap the edges of polygons along the symmetry line using "mirror snapping". It is a nondestructive method of working, allowing for quick and easy changes to symmetrical models. I prefer to always leave it on during retopo, but it does have one slightly annoying bug: It doesn't work with the strokes tool. The workaround is to turn symmetry off temporarily and delete the unwanted faces it has created. This isn't a big deal, but I will report this bug when I get around to it.

FYI, here are two threads about this same exact topic that will probably answer any other questions you might have:

http://3d-coat.com/forum/index.php?showtopic=9674&st=0&p=74468&hl=+virtual%20+mirror&fromsearch=1entry74468

and:

http://3d-coat.com/forum/index.php?showtopic=9673&st=0&p=74485&hl=+virtual%20+mirror&fromsearch=1entry74485

Hope this help

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Hi thanks for this. I found virtual mirror mode under mesh, but it didn't seem to have any effect. I also turned off symmetry. It is like all of the sudden from yesterday to today, it isn't seeing the underlying mesh. Any help appreciated.

 

 

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