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Lattice deformer for Voxels?


Jake_H
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Hi

Fantastic software/app Andrew - looking forward to getting my credit card and buying it.

I was wondering if there was any chance of setting a some sort of lattice deformer (maya) or ffd modifyer (3dsMax ) for voxel sculpting ( unless its already in there :) ).

Basically some way you can adjust proportions on certain sections of a mesh say the top half of a torso - perhaps even a similar UI to the intial creation of a capsule - or something like Mayas lattice deformer which allows you define the number of control points.

Anyone else think this approach will fit in with 3D Coats workflows?

See attachement

post-1096-1246592868_thumb.jpg

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