Advanced Member Jake_H Posted July 3, 2009 Advanced Member Report Share Posted July 3, 2009 Hi Fantastic software/app Andrew - looking forward to getting my credit card and buying it. I was wondering if there was any chance of setting a some sort of lattice deformer (maya) or ffd modifyer (3dsMax ) for voxel sculpting ( unless its already in there ). Basically some way you can adjust proportions on certain sections of a mesh say the top half of a torso - perhaps even a similar UI to the intial creation of a capsule - or something like Mayas lattice deformer which allows you define the number of control points. Anyone else think this approach will fit in with 3D Coats workflows? See attachement Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted July 3, 2009 Advanced Member Report Share Posted July 3, 2009 I've mentioned this a couple times. I would think this could be really useful. The lattice could be imported or created in retopo. Quote Link to comment Share on other sites More sharing options...
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