Member imothep85 Posted May 5 Member Report Share Posted May 5 (edited) Hello everyone, i'm a 3Dcoat 4.9.60 steam version. GL64 consumer version purchased in June 2018 at the beginning ! I have a 3D object made in 3ds max, i import into 3D coat its a medieval fanion flag. The object is made of two parts attached with their own ID. the metal bar has ID1 and the flag ID2 when i try to put two smart materials on my object, one for the metal bar and one for the flag, i get a WHITE rendering. if i want to see the flag material i have to hide the metal layer, and if i want to see the metal material i need to hide the flag... i don't know whats wrong ! Edited May 5 by imothep85 Quote Link to comment Share on other sites More sharing options...
Solution Oleg Shapov Posted May 6 Solution Report Share Posted May 6 23 hours ago, imothep85 said: i'm a 3Dcoat 4.9.60 steam version There is no such problem in version 2024. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 6 Report Share Posted May 6 Show the UVmap wire (Texture UV editor) Quote Link to comment Share on other sites More sharing options...
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