New Member tanda Posted August 18 New Member Share Posted August 18 (edited) Using 3DCoat Textura 2024.25 (trial license) When exporting a gloss map and or a specular color map using PNG as the file format the spec/gloss result is 0/black Changing the format to i.e JPG and export again will create the expected result. Changing back to from JPG to PNG again creates expected result again. Select "Export object & texture" from the file menu. Uncheck "export geometry" Create a new preset using diffuse, normal, spec, gloss maps. Set the file format to PNG for all maps Export The spec and gloss maps are now 0/black Repeat step 1-4, (use the same preset) but change PNG to JPG Export The JPG spec and gloss maps now looks more like expected Repat step 1-4 again (using the same preset), but change file format from JPG back to PNG again Export The new PNG spec and gloss maps now looks more like expected As you hopefully can see, the PNG format works the second time. Also when using channel packing (R: glossiness, G: specular, B: 0) Expected result: Proper spec / gloss values in PNG on first export. Workaround: Switch to JPG then back to PNG again and export Best regards Thomas Edited August 18 by tanda 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 18 Share Posted August 18 Hi On your export settings, is Store gloss/roughness in metal alpha turned OFF ? Quote Link to comment Share on other sites More sharing options...
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