Advanced Member Ratchet Posted September 27, 2009 Advanced Member Report Share Posted September 27, 2009 All is in the title Well to avoid seams, perhaps ability to paint in all texture, and not only UV parts coudl solve the problems ? A bleed feature that would expand generated texture a little around UV edges wold be a cool feature ! I asked it in Blender some time ago also ! Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted September 27, 2009 Advanced Member Report Share Posted September 27, 2009 for bleed you can set it up in Edit->Preferences to your liking and it will be exported accordingly. (see image) Quote Link to comment Share on other sites More sharing options...
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