Psmith Posted July 16, 2013 Report Share Posted July 16, 2013 Could you please upload an image of the voxel model you are trying to convert? We need to see the model to advise which approach to take - creating topology. Greg Smith Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 16, 2013 Contributor Report Share Posted July 16, 2013 Any parts that will be deformed benefit from retopo by hand but rigid stuff can be retopoed using Autopo for which there are videos. Hard edges can be adjusted by hand after Autopo, perhaps with adjacent edges. When satisfied, be sure to "Unwrap" so your UVs will be visible in the Paint room and any subsequent adjustment to the UVs can be done in the UV room. Quote Link to comment Share on other sites More sharing options...
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