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The Sun Dragon


Ian Thompson
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Hi,

This is the Sun Dragon, I was going to call it "Alien 1" but after I pressed the gold texture

I decided on a new name. Im really trying to work through all the features on 3D Coat to see

what it can do. I seem to be only scratching the surface at the moment but the ability to add

primatives and subtract them from one another on different layers has proved really helpful for

creating the eye and eyelids.

My attemt at retopology is awful, I think you're supposed to stick to quads and avoid triangles

and polygons. Still I expect I will find out how important this is soon.

Thanks Ian

sun_dragon-1.jpg

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Looks fine to me. If you're not planning on animating this, tri's and ngons aren't an issue. They only matter if you're sudividing the mesh, where tris and ngons give unpredictable results, or mess up edge loops.

PS. I am by no means an expert, just giving my 2 cents. (hope I dont sound like a knowitall)

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Thanks for the thoughts.

I decided to re-retopologise and it ended up looking much like the first attempt. I was going

to animate it but have since decided to move on to another idea.

Its been a really useful experience to try and use all the features in 3D coat,hopfully I can

plan my next model with some better understanding of the workflow.

I can see allsorts wrong with the actual design but not to worry.

Thanks Ian

re-retopology

Sun_Dragon_retopo_mesh.jpg

sundragon render

Sun_Dragon.jpg

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