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3D-Brush-2.00 released!


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Hi all!

At least 3D bruash was released! But it does not mean that it is finished. I want to make new version avery month with many new features. But many things depend on you. I ask you to support 3D-Brush and buy the commercial(210$) or home(140$) version. In this case 3D-Brush will become more and more powerfiul every month!

Features (compare with 1.90):

1) Work with objects with several textures (for example eyes - on one texture, the person - on another, a body - on the third).

2) Export 32-bit (float) displacement.

3) It will be possible to draw translucent details (for example hair, eyelashes) on an object.

4) Work with different external graphic editors, not just with the Photoshop Is supported.

5) You can edit in the external editor the allocated part of a surface, depth, colour and specular.

6) You can insert and transform picture containing in clipboard.

7) Support of groups of smoothing at import of objects.

8) Algorithms of smoothing are improved at import of objects (now - usual Catmull Clark).

9) Compatibility is improved at import OBJ of files

10) The mode of sculpting is completely altered. Now, except of drawing on object it is possible to change proportions or turn parts of object, for example to increase a head or to bend a hand.

11) In the sculpting mode it is possible to drag the "magnets" attached to a surface of object. It is absolutely new type of deformation of object.

12) Working with curves and text was essentially improved - now you can move, rotate and subdivide the whole curve.

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