Advanced Member lc8b105 Posted January 8, 2008 Advanced Member Report Share Posted January 8, 2008 If 3DB can import a model with original polygons(do not do any subdivisionsubsection ),then we can edit the model one polygon by one polygon exactly in the sculpt mode(ZBrush and modo alreay have this feature). Now though we can view the model in low poly mode,but this is not which we can control the original polygons exactly.Hope 3DB will have this ability. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted January 8, 2008 Report Share Posted January 8, 2008 Please explain more. Still have not understood what do you mean. May be some example? Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted January 9, 2008 Author Advanced Member Report Share Posted January 9, 2008 If I have a model with only 2000 polygons,and I want to adjust the positions of every polygon exactly,I mean only change the geometry of the model. But when you load it into 3D-brush,the model will be subdivision(minimize is 300000 polygons). I want 3DB can add an option,that can load a model without any subdivision,for example,I have a model with 2000 polygons,then I load it into 3D-Brush,it is will also 2000 polygons in 3DB,not above 300000 polygons,then I can adjust the positions of every polygon exactly in sculpt tool. This also can be explain as "load an object without any subdivision". Hope you could understand. Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted February 2, 2008 Author Advanced Member Report Share Posted February 2, 2008 Maybe we could understand it in an other form: add a new view mode---"view in Low poly mode without displacement and normalmap ",and also,it's better provide a tool that we could move every pointers and edges of the mesh. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted February 2, 2008 Report Share Posted February 2, 2008 Maybe we could understand it in an other form: add a new view mode---"view in Low poly mode without displacement and normalmap ",and also,it's better provide a tool that we could move every pointers and edges of the mesh. Yes, I plan to make tweak tool for 3DB. Year and half ago I have made tweak tool for Wings3D Quote Link to comment Share on other sites More sharing options...
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