Member themacguy Posted December 6, 2010 Member Report Share Posted December 6, 2010 I think this would be a GREAT add-on tool for 3DC.... Very useful for construction of "repeating" objects (say perhaps a simple primative cube to start off with...) Parameters to consider.... LAYERS: Clone result on SAME layer as the original object? vs. Results on a SINGLE new layer (presumably "child" layer linked the original object's layer) OR Results distributed across a SERIES of NEW layers.. (one per each "clone" copy)==this would allow mapping different colours to each object. DISTANCE: Distance of each "step" for the repeat clones... (How far? Which axis? or relative to WHAT anchoring object---What units of measurement make sense for this??) ROTATION: For each repeat clone (have EACH one of the clones be able to be CREATED with a step-function parameter, something like ... (simple)=Rotate each clone 15 degrees clockwise on the X-axis, relative to the original object... VERSUS (Complex)= Rotate each clone 30 degrees clockwise on the X-axis AND rotate it 60 degrees clockwise on the Y-axis, AND rotate it 5 degrees counter-clockwise on the Z axis.. And to top all this off---how about "Nudge" keys for a selected object (pixels of X, Y, Z axis? SYMMETRY Definable "symmetry" of a series of cloned objects X, Y, Z axis of symmetry (relative to the orientation of the original object? or relative to world-space X, Y, Z axis?) --How about adding RADIAL symmetry to this step-and-repeat clone function!? either around the centre of the original object, or around world-space, or around a selectable X, Y, Z co-ordinate? I will be NEEDING tools like this, since I work mainly with a "geometrically derived" style of graphic illustration... (I'm not much of an "artist", but i'm a whizz of a "journeyman carpenter"... If I have geometrical manipulation tools to work with! :-) Attached a few roughly laid out illustrations (took me about 2 hours!---with tools as described, would only take SECONDS... Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted December 7, 2010 Advanced Member Report Share Posted December 7, 2010 I work mainly with a "geometrically derived" style of graphic illustration... Have you experimented with Groboto Use with ZBrush for further inspiration Quote Link to comment Share on other sites More sharing options...
Advanced Member Tom K Posted December 7, 2010 Advanced Member Report Share Posted December 7, 2010 I will be NEEDING tools like this, since I work mainly with a "geometrically derived" style of graphic illustration... (I'm not much of an "artist", but i'm a whizz of a "journeyman carpenter"... If I have geometrical manipulation tools to work with! :-) Attached a few roughly laid out illustrations (took me about 2 hours!---with tools as described, would only take SECONDS... From what I have seen, It seems like you are using the wrong program for what you appear to be wanting to do. 3d-coat isn't really meant for creating a bunch of separate objects and arranging them in a scene and rendering them. It's mostly meant for individual objects that are to be used in other rendering and animation software. Also, it really seems like a polygon modeling program would be much better suited for "geometrically derived" objects. Did you see your other topic where I suggested taking a look at Blender? It's free and it's available on the Mac. Tom Quote Link to comment Share on other sites More sharing options...
Advanced Member Tom K Posted December 7, 2010 Advanced Member Report Share Posted December 7, 2010 Have you experimented with Groboto Use with ZBrush for further inspiration hmm, that does look pretty cool. Also check out Stella Tom Quote Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted December 7, 2010 Advanced Member Report Share Posted December 7, 2010 cool, groboto and stella. usefull stuff! btw my avatar here is made in 3dcoat with help of axial and bend/twist functions which also can repeat procedurally( multiplying using rotation and/or translation ) Quote Link to comment Share on other sites More sharing options...
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