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triangles instead of quads


madafaka
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Retopo the mesh and export (under retopo menu), or in retopo room again, seams/do UVs/bake it using MV or PPP and paint more. Then export (under the file menu). All these options export quads. In voxels room, under the vox tree (right click) you can export a tri mesh (decimated if you like) - from there only.

If you still getting tris in max, then check the obj importer of max.

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