Jump to content
3DCoat Forums

realtime render too light in 3.5.13A

Recommended Posts

I compared rendering code before 3.5.13 with my currenta and I see no difference, nothiong that may cause the issue.

So several questions:

- does it happen on every shader?

- does leghting degree change when you altering "Lightness"?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now