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What does Sel_gradient do in the complex shader?


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Unfortunately I do not know where you would find info on the 3DC specific shaders.

My only suggestion would be to do a forum search.

Sel_gradient is an image (CustomSampler3.dds) that is used as a gradient for the pose tool mask.

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Sel_gradient is an image (CustomSampler3.dds) that is used as a gradient for the pose tool mask.

Well in that case I think it makes no sense to expose its properties in the shader editor then. I mean, what is the reason why this should not be the same for all shaders?

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