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Thomas Cheng

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About Thomas Cheng

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  1. 3D-Coat 4.8 Beta testing thread

    I'm trying to figure out how to work with attach smart material to layers. I think I understand how it works, but when I detach an adjusted smart material for repositioning, it simply deletes it. Is there a way to save a modified attached smart material back to the library? Thx. Nevermind - I figured it out. Looks like I need to use Attach to Layers with Material History to use it effectively. Thanks.
  2. 3D-Coat 4.8 Beta testing thread

    I can confirm Renderman is not working. I'm using the latest Non Commercial release on Windows 10.
  3. 3D-Coat 4.7 (Beta testing thread)

    I do notice that the OpenGL version doesn't seem to work with certain alpha brushes (can't use it unless I make the brush small and it still seems random when it wants to work or not), while the DX version works fine with it. Not sure if it is a driver issue or a bug in 3D Coat. Anyone else notices this?
  4. 3D-Coat 4.7 (Beta testing thread)

    I had to delete my old square alpha and reimport it. It should automatically be applied by detecting and cropped to the edge of it. That is what worked for me.
  5. 3D-Coat 4.7 (Beta testing thread)

    I tried a softer and more rounded corner alpha to illustrate it better. It is subtle, but there.
  6. 3D-Coat 4.7 (Beta testing thread)

    Hi, Thanks for adding square alpha support, but it looks like the soft edges of some square alpha are clipping to the circle a little at the corners.
  7. Using Full Alpha Square Area of a Brush

    This is great. Downloading and will give it a test run.
  8. What were the results of the rendering survey?

    I honestly rather get a nice way to integrate multiple color ID mask before a render engine. However, it would be really nice if they can integrate Blender Cycles into 3DCoat.
  9. 3DC Multi threaded?

    Threadripper is coming out. I think AMD is making a very strong comeback and my next few machines I use in my mini office will be AMD chips. Please support. Just recently some games got a 30% boost in performance after optimizing the games for AMD chips. I like to see that with 3DCoat.
  10. Using Full Alpha Square Area of a Brush

  11. This is solve, need a new driver that just came out.
  12. 3D-Coat 4.7 (Beta testing thread)

    Ok, I've updated to a new set of drivers and the problem is fixed. Sorry for any complications.
  13. 3D-Coat 4.7 (Beta testing thread)

    Still getting Calculate Occlusion problems.
  14. Hi, I just got 3DCoat, When I bake my Ambient Occlusion, it is coming out all weird. To keep it simple, I loaded up an example mesh that came with 3D Coat, deleted the ambient occlusion layer, and try a new bake. The results are the same, black image with pixels around sharp edges. I've tried this with other meshes with the same result. I've uninstall and reinstalled, with no improvement. I'm using an AMD RX 480 Graphic card and using the latest drivers. I've attached an image to show what is wrong:
  15. Using Full Alpha Square Area of a Brush

    Thank you. I'll get in Touch.