New Member thkn Posted September 8, 2016 New Member Report Share Posted September 8, 2016 - Menu entry for "Redo last texture export" for improved turnaround times when texturing. 3DC should simply use exactly the same settings like last manual export (filename etc.) Additionally I would really like to setup my default texture file format; switching from tga to png on every export is annoying. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 8, 2016 Report Share Posted September 8, 2016 Hi ! Do you tested export constructor option -available in the latest versions- Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 8, 2016 Reputable Contributor Report Share Posted September 8, 2016 6 hours ago, thkn said: - Menu entry for "Redo last texture export" for improved turnaround times when texturing. 3DC should simply use exactly the same settings like last manual export (filename etc.) Additionally I would really like to setup my default texture file format; switching from tga to png on every export is annoying. As Carlos said, you already have a ton of options for this. Just click the NEW PRESET button > Name it accordingly and re-use it each time you export. Quote Link to comment Share on other sites More sharing options...
New Member thkn Posted September 12, 2016 Author New Member Report Share Posted September 12, 2016 thanks for your replies. Looks like I missed this options as I use 3DC solely for texturing purposes atm and therefor only using the Texture\export. I had a look into it and unfortunately it looks like this does not fit to my current workflow :/ I need a fixed name/path for my texture. Additionally I do not want 3DC to export the mesh again as it destroys custom data in the .fbx. I found this which kind of fits to my needs. Is this in development? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 12, 2016 Report Share Posted September 12, 2016 use Export geometry = off for that Quote Link to comment Share on other sites More sharing options...
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