Member zivix Posted October 15, 2010 Member Report Share Posted October 15, 2010 I really want use X-ray mode to let the high mesh as translucency when I retopo. but I can't find how to do that. is anybody can help me? thanks! Quote Link to comment Share on other sites More sharing options...
Taros Posted October 15, 2010 Report Share Posted October 15, 2010 If you are using a voxelmesh for the high res template, then give the voxel a different material shader in the voxel room, before you start to retopo. A model, based on the paint room, can't be xrayed in the retopo area. Quote Link to comment Share on other sites More sharing options...
Member zivix Posted October 16, 2010 Author Member Report Share Posted October 16, 2010 thanks Taros,I change the opacity setting in the Voxels shades menu ,but it seems still can not see the retopo mesh.did I miss something? this is what I'm looking for,the real X-ray in retpop room. Quote Link to comment Share on other sites More sharing options...
Advanced Member Spiraloid Posted October 16, 2010 Advanced Member Report Share Posted October 16, 2010 thanks Taros,I change the opacity setting in the Voxels shades menu ,but it seems still can not see the retopo mesh.did I miss something? this is what I'm looking for,the real X-ray in retpop room. yep. xray would be great. especially since you could see the internals of the model to see if you missed any interior holes. Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted October 16, 2010 Advanced Member Report Share Posted October 16, 2010 To achieve the effect in the official video, give the "Z-Bias" parameter a higher value - such as 9.0 or 10. As shown in the screenshot below: Quote Link to comment Share on other sites More sharing options...
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