Member grixdale Posted April 30, 2016 Member Report Share Posted April 30, 2016 I know this isnt ideal for a lot of games because MOST current PC/console games are running with real time lighting. But not every game does, including a lot of mobile ones. I hate to suggest picking and pulling features from competing companies products, but the Baked lighting filter & Material in substance painter is pretty fab for a lot of projects. It's really the only reason I've been using substance lately, I prefer 3d-coat in general. Anyway, just an idea! Thanks, Liz 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Gary Dave Posted April 30, 2016 Advanced Member Report Share Posted April 30, 2016 An example of what Grixdale is talking about, skip to 14:36 in the video: Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 30, 2016 Report Share Posted April 30, 2016 Hi ! There is a ticket open for this request 0001097: Lightmap baking Please feel free to add a +1 Ty Quote Link to comment Share on other sites More sharing options...
Member grixdale Posted May 2, 2016 Author Member Report Share Posted May 2, 2016 Thank you I will! Also big apologies for not being more indepth, it was the wee hours of the morning and i'd been going on no sleep working on a project. As always you guys are fantastic on these forums <3 -Liz Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted May 15, 2016 Solution Report Share Posted May 15, 2016 Quote Link to comment Share on other sites More sharing options...
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