Spline curves: lets you place spline points directly into your scene or Continue Reading
Spline curves: lets you place spline points directly into your scene or Continue Reading
The Curves editor can be open in all workspace.
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Continue Reading This section of tools that you need to know for surface modeling are the adjustment tools now many of these are the same as the voxel equivalents but there are a few unique ones here that are unique to surface objects.
– Principally new buildup mechanism for BrushEngine. Now buildup and non-buildup brushes act the same; the difference starts when you will stroke the same place many times. Non-buildup reaches some height limit; buildup grows…
These are the “clay-like” tools that often parallel the same tools found in pure Voxel space.
As with all modeling and sculpting applications, primitives form the basis for many and varied starting shapes.
Almost any model can be composed, almost entirely, from a positive and negative combination of basic primitiv…
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