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Ghostdog

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Everything posted by Ghostdog

  1. The wrinkles and skin imperfections are outstanding. Great job!
  2. Hi Andrew. I decided to reset preferences to default settings, and so far have not had any problems. If I do find the issues comes up again I will send you the .obj file. Or do you prefer the actual .3b file instead?
  3. Hi, I have tried three imports with automapping on models previously imported prior to the new version and each has ended up with errors such as this. I can't provide any more details as its 2am for me and time for rest! before the error it seemed to me that the brush 'action' reverted to strip, which was no longer active or selected.
  4. I don't quite follow you, 3DC exports color, specular, normalmap, displacement as separate maps when you use file->export model. (?) You can't paint bump but you can use normal-map which is quicker and more powerful & effective anyway. Loading meshes - bit of a general statement that, but I have had the odd issue that I've overcome almost always by choosing different options on the load-object screen, or creating a better UV map before importing. My personal thoughts on what I'd like are more features for the low-poly crowd, architectural instead of organic features for example. I'm not as excited by volumetric sculpting myself but welcome the new feature as I understand once implemented Andrew does want to create some more low-poly tools for us. Good things come to those who wait
  5. Vue is semi-ok, BUT no support for normal-mapping I've only had it a short time and haven't figured out if acceptable results can be obtained using Vues bump/displacement mapping.
  6. Greetings all, I felt like making an alien slug like thing so here's the result of last nights tinkering. Modeled in Hexagon, textured in 3dCoat and rendered in Carrara.
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