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haikalle

Applink Developer
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Everything posted by haikalle

  1. This is v78 bug Go to Voxels mode and zoom out far far away from the object. Then try to zoom in and sphere is dissapeared.
  2. There is a couple ideas that I would like to bring on the table. It's about retopo tools. I think that you can take Del. Polygons and Del Edges away from toolbox, because you can do it with "select" tool. The second thing is that I would combine Select tool and Tweak Vertices together. It would be nice to know that there is one main button which will select and drag your points. This would be called "Select/Tweak" button And the features of this tool would be: 1. There would be check boxes for Vertices,Edges and Faces. Under those options there would be 3 tabs for them, including "select option" buttons. 2. You can select and drag with you LMB. 3. You can multiselect with SHIFT button. 4. Bigger radius with your pen it will select more. 5. You can delete edges or polygons. For example, in Select tool you can multiselect Ver,Edges and Faces. But I don't like that you can slide them with your RMB. I don't see the purpose why it is like that. It would be much better to take that Slide option and put it under Slide button or think something else. These are just ideas, Andrew. Your are very good programmer but I think that you are even better how to think these things as artist. So just keep up the good work.
  3. This is great! Great program is getting better and better. Thanks Andrew. One thing. When you rotate using around "world" and "object bound box" It seems that it hard to control which direction you want to go. It just feels a little bit uncontrolled. But Retopo tools are a very nice update. So much faster. Just small bugs. If you create sphere then create another layer and create second sphere next to first one. Then if you are using rotate around "bound box" If you select second layer, rotate will transfer as it should. but if you go back to first one then rotate is not moving back. But this is just a tiny bug. Edit: Rotation seems to work just fine. It is just me that dosen't work
  4. I like Shadows UI. It's clear and it looks very pro. So my answer is a big YES!
  5. Well here is something I made this evening. It is Retopo view. I think that there is a very powerful tools to retopo your scuplt but using the tools are not so easy to find sometimes. I hope Andrew can work with this one. For example When I'm going into retopo mode. It would be nice if I can select, multiselect edges, vertices and faces and slide them without going to menus. Is it maybe possible to compine "Select and operate" and "Tweak vertices" together and this would be default when you go to this mode. You would able to delete, compine edges and vertices easily. I hope you can understand what I'm trying to say. Another thing is about UV. Is it maybe more clear if we move all the uv tools from retopo mode to UV mode. I think it is a little bit confusing if you can make uv settings in retopo tap and UV tap. But here is a picture. In the picture I created “Option” tap and it will show all the options which that Add tool has. I like it how it is right now that a window appears next button but this would be nice second option.
  6. I played 5min with new alpha and I liked it, liked it a lot. Taking tabs away and adding them together works very well. There is some crazy small things happening sometimes but overall this looks very promissing.
  7. This is one topic. I made one logo just for fun. Here it is I have really liked to read this topic and there is so many good points. Just keep it up.
  8. Maybe if we can add Depth, Color, Spec icons into one icon And control on/off with your LMB, MMB and RMB. And then icon would change exam. (if Color and Spec is on then you would see sphere with color and roughness) It would save some room.
  9. You are not that bad, BluEgo. I'm doing it like 20+ times each day. I have started to learn russian that I could read russian part of this forum Just kidding..BTW today I removed my windows. Now I have only Ubuntu. I'm using 3d-coat with Wine.
  10. This is something that I would like to see. Linux version with CUDA support. That would be GREAT. Nvidia drivers runs so smoothly in my ubuntu system. Feature list looks very promissing so Cuda is getting bigger and stronger.
  11. I like this a lot. The colors of the rabbit is very nice. like GED said there is some issues with lighting but they are easily fixed. Good job.
  12. I'm getting my salary tomorrow...just letting you to know that also, Andrew
  13. I did small updates so I hope it's a little bit easier to understand.
  14. Thanks so much for this information. It's very helpful. I will look into this.
  15. I like them a lot. My favourite is the skeleton face. Very scary!
  16. Another one. (SIMPLE-version) 1. Go to sculpt mode. 2. "Quadrangulate for per pixel" default sphere 3. crash
  17. I like it. It think that there is a very strong sci-fi style in that picture.Hope you can finsh rest of the body.
  18. Thanks a lot Artman. That "Clone space density" was exactly what I wanted.
  19. I like that idea that if we have like teams of two. It would strengthen the hole community. **sending message to Juan Carlos.. or maybe we can cast lots who is getting who. Maybe Andrew can think something, it would be fun.
  20. I would like to have an option in sculptin mode in layer option "Copy symmetry plane from this layer to..."layer" ". It would only copy the symmetry plane to another layer.
  21. Maybe now would be good time for a little competition. Like best 3d-coat sculpt or someting like that. I think that it would bring more work into forum and good material for Andrew to marketing purpose.
  22. Nice hair, Akira. I have to try that too. Downloading now.
  23. Hi Everybody! I just want to give a small idea, how you can spice up the sculpting progress. Here is a picture what I mean. You can load a picture and then using 2d-shape or sphere tool you can draw a overall shape as a guidelines. And then you can use those guide lines when you are sculpting. Steps are 1. Load material into screen. 2. using shere or 2d-shape to shape edges of your picture. You can also use Curves etc.. 3. You can separate guidelines with layer and use diffrent color to mark them. Using layers helps you to hide them quickly. 4. More guidelines you make, more accurate it will be. (Front,back, side guidelines) This is good way to make good overall shape.
  24. I have to say that this is already much better. Good job.
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