2 days left. Reading my previous post, I dont think I explained the problem I was having very well, so I'll restate it. On my zombie sculpt, I had sculpted a bust from my low poly model, retopo'd it uv'd it than merged it into the scene for per pixel painting. Afterwards I revisited the bust and sculpted a "zombie" version. When i went to retopolize it, even though I deleted the previous retopology, it was still in the scene (pictured), which made it hard to re-retopolize.
On another topic, Here's a 40 min sculpt from a cube primitve, and the lowpoly model that i "zombied", which i textured in 3dc.