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dimitribastos

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Everything posted by dimitribastos

  1. Thanks! Glad you liked it! The pilot will be a little girl. I really like more cartoonish settings. Later I will show more angles to make all the design clear.
  2. Hi, there. I'm a little late to the party. Will post my progress here. After a lot of references , I decided to create some context to the piece. It's a racing, maybe inspired by wacky races or something like that. This is the first pass on the car: The design is not final though but pretty close.
  3. If we can create some kind of scenario, can we create characters as well?
  4. Thank you so much! I will share it soon. I've made a small adjustment to the model.
  5. dimitribastos

    Red Skull

    From the album: FanArt

    I've made a small update on my previous render.
  6. dimitribastos

    Red Skull

    From the album: FanArt

    After reading Red Skull: Incarnate I decided to create a illustration. 3D Coat + Modo. Hope you liked it!
  7. Anyway... I have a new finished work done on 3D Coat and Modo. Will post more of the process soon. For those who don't know him, it's the Red Skull, one of my favorite villains. Hope you like it.
  8. Don't know what is the issue. I'm broking my whole topic
  9. Amazing. Thanks. Is there a way to implement SSS on panting workflow?
  10. I believe I figured out the FBX import problem. Maybe Modo isn't exporting Smoothing Groups or if it does 3D Coat doesn't recognize it. So to solve the issue, just need to click on Auto Smoothing Groups on the importing window and set a proper value. 180 works for me. The OBJ UV changing its quantity and names still bugs me though.
  11. @digman, thank you so much for you time trying to solve this. I have tested the teapot model and everything worked out just fine. So what I did: I exported an OBJ file with diferents UDIM spaces. For example, the jacket of my character is on UDIM 1001 and 1002 on its own UV. If I place character's face on 1001 and 1002 spaces on its own UV as well, then 3D Coat overlaps each other. So I put the face on 1003 and 1004 UDIM spaces to make it work properly. However, this doesn't seems like a normal behavior (or am I wrong?). Even this way the UV names are broken. Actually, they don't have their names but the UDIM numbers. So I have to identify everything by numbers and then manually rename it. But this only works on the surface materials list. On the Texture Editor window only the UDIM numbers are shown.
  12. So how can I paint on different objects if my UVs are stacked? When I paint on some part of my model, the painting is passing to another object. Also, is it normal that by importing an OBJ 3D Coat mess with UV names and its numbers? I mean... I have 12 UVs and only sees 6.
  13. Can't find the EDIT option to ajust my post. BUT when I said 4 UVS I meant 6 UVs. Sorry.
  14. Hi, Guys. I'm experiencing some problems here on my workflow. I have a model separeted in various objects. Each one have its proper UVs and everything is on place, no UDIM (despite using UDIM would be good. But when I do import with Importing Titles as UV Sets all my UVs are stacked on each other). When I import OBJ file to PPP workflow, 3D Coat shows this screen. T The problem is: I have 12 objects with UVs but it only shows 6 UV sets on the importing options. When I click OK, suddenly 3D Coat shows 6 UV sets and 6 surface materials (of 12 objects) and the result is some UVs stacked on each other, also my UV names are not the same as I created, as you can see on the image: When I try to import a FBX file instead of a OBJ file, it shows ALL of my UVs on the importing screen and PRESERVING the UVS names, which is really good. However, the problem with FBX importing is this. While all my UVs are absolutely perfect, the model itself isn't as you can see on the image. If I try to subdivide de model on importing screen, the result is: Some additional info: Tested with 3D Coat 4.5.19 (trough Steam) and 4.5.29. UVs are created on MODO 902. Thanks in advance.
  15. I just posted on the Gallery. I hope to come back with new 3D-Coat works.
  16. dimitribastos

    Star Wars Kid

    From the album: FanArt

    This is a self-portrait based on the Star Wars hype. This piece was created as a update of a previous work. Hope you liked it!
  17. No, no. lol Actually this does not make sense due the fact that my pics illustrating the explanation are lost =( It's actually hard to understand without pics to explain the context. Guess I will create new ones and upload again. Actually, this topic is all broken because of missing links.
  18. So guys, I used a old study project and then updated it to the Star Wars hype. I did the sculpt on 3D Coat and all the textures as well. Created a "old shirt" smart material and hand painted the face, then used Modo to render.
  19. Man, I'm so sorry about not replying to your post. I stay away from 3D Coat for a while and not even posted here anymore until a few days ago. I just realized that I created this topic and then I saw your question. Again, sorry for taking to long to respond. About your questions, I did exactly what you though. The overlapping polygons was not a problem, because after retopologizing the hair I separeted it in various clumps and then fine tuned them by modeling. It was not that hard, because I did them very low poly. By "separeted in various individual segments" I meant exactly what I said above, haha. Sorry about my english vocabulary I just created separeted clumps, added some loops to create the details and subdivided. I don't know if you remember the image, unfortunatelly I lost all my files hosted on my server
  20. But do they plan to add the clients and colleges list again? This is a great way to selling the software.
  21. I really agree that the religious message is out of place. It only have the potential to harm sales more than "educate" someone. I consider myself a non-religious person and the message means nothing to me. Not due it's significance for people who cares about it, but because I would not drop a great software because of the company's belief. But for the sake of general sales, I think it's better to not show on the website.
  22. This is true. I shared the new site on my Facebook and the first reply says "now it looks like a good app". These days we really need to pay attention to the presentation.
  23. I really liked the new site. It makes 3D Coat more professional looking. Just need to update the logo inside the software as well.
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