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Oleg Shapov

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Everything posted by Oleg Shapov

  1. If your question is about the 3ds Max applink, then it is under development. For general questions about how 3Dcoat works, ask them, they will be happy to help you.
  2. It's too complicated for autoretopo. We need a huge polycount.
  3. If you do autoretopo in a different way, then there will be no such problem. I'm finding out what the problem is.
  4. As I understand it, we are not talking about this parameter that you specify before the autoretopo?
  5. Could you please create a new topic about this error? And it would be very useful if you recorded a short video.
  6. This happens because the Smooth tool is active. Never mind (will be fixed soon) just turn on any retopo tool.
  7. Hi! We need to look at your scene or have clear steps to repeat this mistake.
  8. That's how it works. And it seems to look comfortable.
  9. Could you show a screenshot from Zbrush of what it should look like?
  10. You need to switch the stencil display mode.
  11. You can take any model or your own and place it around an object between two or more Curves using the Replicator tool Or place and multiply an object along a curve using the Array/Bend Volume tool
  12. Please click Customize UI in the Edit menu to see if the elements are hidden.
  13. If you need to do a re-retopo, then you can bake the entire mesh in the Sculpting room and apply the auto-retopo there
  14. You can try dividing the sculpt mesh into several parts and Autoretopo some of them. Then combine in the Retopology room.
  15. Once you have loaded all parts of your object into 3Dcoat, you can calculate the curvature map. It will match the curves of the entire model.
  16. Hello! The fact is that after exporting from 3Dcoat you will receive one object with two or more UV sets. Each UV set will have its own set of textures. You can try selecting Export UV Sets as Tiles in the export window and see how this set opens in another application.
  17. Unfortunately, this has not been implemented. You can experiment with your own menu, it’s very convenient.
  18. If it is not clear, I will record a video.
  19. Hello! Select sharp edges or those where normals will be split and mark them as sharp Second way! Make UV cuts and divide the normals along them during baking.
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