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Everything posted by jimhatama
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3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
retopo mode still doestn have closest from camera snapping. It makes retopo meshes with close surfaces(or surfaces behind them) real pain. -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
even if decimated it is true -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
.06 Duplicate command broken - it duplicats only current volume igonring sub volumes -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
true unfreeze not working -
Writing this again cause there really needs to be an option to disable smart material square updating when cursor placed on model. This makes adjusting smart material extremely difficlut cause many menus hover above model and smart material constantly updating
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3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
I have also experienced some layers and even file corruption. I dont know whats causing it, I suspect freezeing operations or volume painting -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
.97 assigned hotkey to Unfreeze not working -
FFD in Pose Tool seems to need improvement
jimhatama replied to Yousung's topic in Releases, Bugs & Development Discussion
+1. That definently needs improvement -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
repeating this report, problem persists Annoying bug introduced somwhere on versions .81-88. If you move volume by gizmoless hotkey, and then undo it, your previous brush gets unselected and more, if you select any volume in this state with H key - it will switch to surface without asking. Same happens with pose undo -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
Annoying bug introduced somwhere on versions .81-88. If you move volume by gizmoless hotkey, and then undo it, your previous brush gets unselected and more, if you select any volume in this state with H key - it will switch to surface without asking. Same happens with pose undo -
We use twist tool for array now, but some controls are inconvinient for array usage. Overlap slider have a limit 100 to -100, this means that array goes only in one side and cant use larger distance between its elements. You must enter larger numbers by hand now, making arrays harder then they should
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3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
shader thing is a good thing, but the main problem with matcaps is that they do not react to volume selecting by blinking, making it a lot harder to select volumes. Only PBR shaders blink -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
compare with previous version, it works fine in my test on .40 -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
Voxel fill tool act as smooth instead of filling -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
jitter incorrectly creates lines between alpha -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
while voxel performance vastly improved, there is still one thing that takes it down - smoothing performance. Even with CUDA on on mid lvl meshes abt 600-800k voxel smoothing works only on certain brush size, with bigger brush sizes it evetually goes to zero. -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
This bug is present in render room. Try changing panorama with greyscale enabled in render room and it will cnage it to color -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
Greyscale panorama option reverts to color every HDRI change -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
And this is bugged if Z-up coordinate mode enabled -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
I mean doubletap when you tap YY for example, Y asix blocked for moving. In Z-axis up mode this is bugged -
3DCoat 2021/2 development thread
jimhatama replied to Andrew Shpagin's topic in Releases, Bugs & Development Discussion
Transform without gizmo bugged in Z-axis up mode. You need to tap YY to move in XY asix instead of tapping ZZ