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Stretched voxels after crash?


Grimmy
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I tried doing a 'Clean Mesh' but 3dCoat crashed out. I backed up my model butr now both models have the following 'stretched voxels' issue.(See pic)

I've tried CutOff but that wont remove the voxels. What can I do?

Thanks

post-37556-0-31245500-1371561556_thumb.p

Edited by Grimmy
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Cool.

Actually I just ran a 'Remove Self Intersections'...it crashed once again, however, when I loaded the same file the mesh had drastically improved...good enough for me to just be able to smooth off any issues.

Cheers

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