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Default lighting


lildragon
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Hi all, new to using 3d coat in its entirety and I have my first very noobish question yay! Coming from zbrush I'm used to having my model fully lit as I sculpt, but for some reason despite what shader I use in 3d coat I can't quite figure out how to do this :( it's always lit heavily from the right and in shadows on the left.
How do I get the look like in the official vids such as this, shader and all



Thx for any replies
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