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retopo problem


blade33ru
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im doing autopo on some mechanical parts which gives me reasonably acceptable results.

 

but some parts would be nice to rebuild manually but my autopo has quite high resolution and the prospect of rebuilding the bad parts is daunting.

 

is there a function for manual retopo where i can select an edge loop and extrude all the edges simultaneously along a surface.

 

this is possible with maya modelling toolkit and is a real life saver, but im trying to move all my modelling out of maya.

 

i dont think this is possible in 3d coat, so i offer it as a suggestion

Edited by blade33ru
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hey just in case u missed it i just noticed today if you use the select tool in edge mode it opens up a bunch of other options including extrude edge, bevel edge split edge and others which are pure gold

 

of course for this thread, extrude edge was a total surprise and amazing

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