Advanced Member Ballistic_Tension Posted September 16, 2015 Advanced Member Posted September 16, 2015 In PPP the RGB is linear color value? which is gamma 1.0 and I have Blender set at sRGB which is gamma 2.2 so this is why I get different color #s when typing in the same #s? ( I am just now learning all of this just would like to learn how 3dc is setup.) Michaelgdrs showed me a post to allegorithmic sp and how it is setup with how it displays in the viewport and what map data is saved as sRGB and RGB very informative to read/post. . so here I am asking if I understand it right. Over in blender I use R 0.018 G 0.800 B 0.022 and in 3dc I get R 36.00 G 231 B 41.00 it looks lighter so should I just go up to Texture>Adjust>gamma correction and set it to 2.2 ? I though I could just type in the same #s or a HEX : # 24E729 and off to school on this subject I have gone wow there is a lot to it so much info that I reread it 3 times and fill up my note book. thanks for your time on this. Quote
Carlosan Posted November 17, 2015 Posted November 17, 2015 0001127: Be able to work in 2.2 gamma feel free to add a +1 //Fixed Quote
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