Member Mr.Panka Posted January 8, 2016 Member Report Share Posted January 8, 2016 (edited) Hi everybody, I have some questions about the retopo->UV->paint in 3Dcoat. I probably do something wrong because I have something like this at the end: View My Video I have my mesh in voxel mode, I clone and smooth it. Then, I use autopo, I unwrap UV and I bake with the 1st mesh. Do you have an idea of why this happens ? I watched videos on youtube about retopo in 3DC, but I really new to 3D and I don't really know what I'm looking for and where to find the answer. Thanks. Edited January 8, 2016 by Mr.Panka Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Solution digman Posted January 8, 2016 Reputable Contributor Solution Report Share Posted January 8, 2016 This made be your problem. Under the View menu, go down the list till you see "Show Voxels in Paint Room", deselect it... The voxel / surface mode model will always appear in the paint room in case you desire to polypaint (vertex paint) without using a uv set. Use the View menu to hide it or hide the model under the voxtree tab / Layer eye icon. Quote Link to comment Share on other sites More sharing options...
Member Mr.Panka Posted January 9, 2016 Author Member Report Share Posted January 9, 2016 Dogma, I checked it and it is deselect. It happens when I have the layer "normal map" visible, so it's something I'm doing wrong with my UV I guess :/. I'll keep looking at tutorials. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 9, 2016 Reputable Contributor Report Share Posted January 9, 2016 (edited) Dogma, I checked it and it is deselect. It happens when I have the layer "normal map" visible, so it's something I'm doing wrong with my UV I guess :/. I'll keep looking at tutorials. Share your 3DC file if possible through Dropbox, OneDrive or any number of download sites. This way I or others can give you a better answer to what your problem could be. Edited January 9, 2016 by digman Quote Link to comment Share on other sites More sharing options...
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