Member pauloduarte Posted July 20, 2016 Author Member Report Share Posted July 20, 2016 Texturing progress, render in Maya with Arnold: 3 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted July 22, 2016 Author Member Report Share Posted July 22, 2016 Texture and shading finish, now I will be work on the environment. 3 Quote Link to comment Share on other sites More sharing options...
Advanced Member dimitribastos Posted July 23, 2016 Advanced Member Report Share Posted July 23, 2016 Monstruous. 1 Quote Link to comment Share on other sites More sharing options...
Member ostapblender Posted July 23, 2016 Member Report Share Posted July 23, 2016 That's so epic! This vehicle really require something to go underneath it! Like crushed cars, trucks and stuff. 1 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted July 29, 2016 Author Member Report Share Posted July 29, 2016 On 23/07/2016 at 1:57 PM, ostapblender said: That's so epic! This vehicle really require something to go underneath it! Like crushed cars, trucks and stuff. Yeah that's the idea I'm making the environment, it's a canyon, first I make the terrain in World Machine, then export some maps and geometry to 3d Coat. These images are only with some tweaks in the sculpt materials, no textures yet, I will make the texture, sand sculpting modeling and rocks with voxels. 4 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 2, 2016 Author Member Report Share Posted August 2, 2016 Making some soldiers to put in the tank. 3 Quote Link to comment Share on other sites More sharing options...
Advanced Member Vladukenzo Posted August 2, 2016 Advanced Member Report Share Posted August 2, 2016 Did you do retopo? Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 2, 2016 Author Member Report Share Posted August 2, 2016 3 minutes ago, Vladukenzo said: Did you do retopo? No because I don't need a very large detailing, and don't intend to animate, just doing some poses, I will export the poses that I need from marvelous, and then apply the textures made in 3d Coat, with the neutral pose. Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 2, 2016 Author Member Report Share Posted August 2, 2016 Testing a soldier in the tank, and a color correction. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Vladukenzo Posted August 3, 2016 Advanced Member Report Share Posted August 3, 2016 (edited) Very stong thing. Which way are you going to handle such complex geometry during the render? Will you render internally in coat? Edited August 3, 2016 by Vladukenzo Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 3, 2016 Author Member Report Share Posted August 3, 2016 7 hours ago, Vladukenzo said: Very stong thing. Which way are you going to handle such complex geometry during the render? Will you render internally in coat? Maya, Arnold. Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 3, 2016 Author Member Report Share Posted August 3, 2016 Making the ground, base mesh with sculpt surface, retopo, in paint room I make two alphas from the treads geometry, and paint displacement to simulate the marks on the ground. 4 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 6, 2016 Author Member Report Share Posted August 6, 2016 More barricades in voxels, the iron bars are geometry splines: 2 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 7, 2016 Author Member Report Share Posted August 7, 2016 Secondary vehicle: 5 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 7, 2016 Author Member Report Share Posted August 7, 2016 Testing barricades and debris with textures in Maya: 3 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 8, 2016 Author Member Report Share Posted August 8, 2016 Canyon made with World Machine, in 3d Coat I make a hires mesh, duplicate, decimate, extract normal map and make a smart material with some layers: 5 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 9, 2016 Author Member Report Share Posted August 9, 2016 Wire barricade: 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Kargall Posted August 9, 2016 Advanced Member Report Share Posted August 9, 2016 I look forward to see your final work 1 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 9, 2016 Author Member Report Share Posted August 9, 2016 26 minutes ago, Kargall said: I look forward to see your final work Working hard here... 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Kargall Posted August 9, 2016 Advanced Member Report Share Posted August 9, 2016 likewise... 1 Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 10, 2016 Author Member Report Share Posted August 10, 2016 Final Image Finally I finished my image, thank Pilgway to make this challenge, was a great opportunity to learn and go deeper in 3d coat. 7 Quote Link to comment Share on other sites More sharing options...
Member ostapblender Posted August 10, 2016 Member Report Share Posted August 10, 2016 (edited) Amazing work, but don't you wanna do quickest trick ever - add vignette? Edited August 10, 2016 by ostapblender Quote Link to comment Share on other sites More sharing options...
Member oscar_mello Posted August 10, 2016 Member Report Share Posted August 10, 2016 truly amazing. love it!!! Quote Link to comment Share on other sites More sharing options...
Member pauloduarte Posted August 10, 2016 Author Member Report Share Posted August 10, 2016 1 hour ago, ostapblender said: Amazing work, but don't you wanna do quickest trick ever - add vignette? Yeah,vignette is always a cool trick, but this time I wanted to see everything well visible. 44 minutes ago, oscar_mello said: truly amazing. love it!!! Thank you. Quote Link to comment Share on other sites More sharing options...
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