Advanced Member David Walters Posted June 18, 2016 Advanced Member Report Share Posted June 18, 2016 Hi, sorry if this is the wrong place for requests. One of the new features in Modo 10 is the ability to mask which channels are affected by vertex painting. R|G|B|A or some combination can be included/excluded from vertex painting actions. Is this a feature available in 3D Coat already and if not, could it be added? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 18, 2016 Report Share Posted June 18, 2016 Hi Currently this feature is not available in 3D Coat. Sorry Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.