Member ryivhnn Posted June 18, 2016 Member Report Share Posted June 18, 2016 I've done something to the mesh. I don't know what it is. Parts of it (not all of it) refuse to have detail added. They don't seem to be frozen (I tried unfreeze all and at any rate things seem to turn black when frozen). Found out by accident when I was trying to add some detail to this critter's tail. I did the clean clay thing with a huge brush to really reduce the polygons in the tail and then went over it with a small liveclay brush to try to illustrate the problem a bit: I drew the lines straight down but that middle bit (and some other small parts along the top and bottom) won't pick up any detail, working in that area is like using the Draw tool (and quite maddening XD). What did I do and how can I unthingi it? Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 18, 2016 Report Share Posted June 18, 2016 If you switch to View > wireframe = Off Is the issue solved ? Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 19, 2016 Author Member Report Share Posted June 19, 2016 Nope :< It was off to begin with, I turned it on to find out what the problem was and took the screenshot with it on. Wireframe on or off, those sections won't increase density. I went back a few versions (of the model) to try to find out when the problem occurred and it seems to have happened at some point after I'd initially pulled out the tail o_O For the sake of being able to continue I've just cut it off at the problem area and pulled it out again, am curious as to what would have caused that and how to avoid it in future if it wasn't a random one off wtf Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 19, 2016 Report Share Posted June 19, 2016 Sadly to find the problem is a shot in the dark. Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 19, 2016 Author Member Report Share Posted June 19, 2016 I'll put it down to random wtf then and carry on Thanks! Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 19, 2016 Contributor Report Share Posted June 19, 2016 I imagine this to be a very interesting problem for Andrew (if he ever had the leisure). Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 20, 2016 Author Member Report Share Posted June 20, 2016 Hopefully it was just a freak occurrence for me that will never happen for anyone ever again Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 20, 2016 Report Share Posted June 20, 2016 could you share the model ? Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 21, 2016 Author Member Report Share Posted June 21, 2016 I can and I hope attaching it here was okay :S (made assumption as attachment max size was big enough). Upload took forever (very slow upload speed) so hopefully it didn't break ocean_004.3b Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 21, 2016 Report Share Posted June 21, 2016 Live Clay tools are working fine With surface tools, try sculpt using Remove Stretching = on Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 21, 2016 Author Member Report Share Posted June 21, 2016 You could live clay across the entire length of the tail and it added resolution all the way along without skipping the problem section? The tool was fine, it was just that particular section of mesh that wasn't cooperating. I must have done something stupid locally then. I don't know where the remove stretching thing is. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 21, 2016 Report Share Posted June 21, 2016 You could live clay across the entire length of the tail and it added resolution all the way along without skipping the problem section ? yes Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 22, 2016 Author Member Report Share Posted June 22, 2016 I'm...not sure how I missed that o_O Still got the same problem (though that remove stretching thing was REALLY REALLY helpful!) but least it seems to be a random wtf with my machine rather than with 3dC. I've managed to work around it (chopped it off and tried again and all good now). Thanks for helping 1 Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted June 27, 2016 Author Member Report Share Posted June 27, 2016 I encountered the problem again while working on the feet and noticed that when it occurred the toes I was doing had gone out of symmetry. Did symmetry copy twice (because the first time flipped normals) and that made everything work normally again. I'm guessing it was a similar issue with the tail (though not sure why it worked for Carlosan and not for me XD) but I wouldn't have been able to tell with the tail 1 Quote Link to comment Share on other sites More sharing options...
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