Jump to content
3DCoat Forums

How to use brush depth in pixel paint.


Gwyvern
 Share

Recommended Posts

  • Member

Heya all, this one's pretty simple. I'm trying to add detail to the normal, I already know how to turn off color and roughness for the brush, but the actual functionality of the normal editing has me a bit stumped.

To save a lot of words, I drew a sloppy diagram. What happens between stroke 1 and 2 is the left example, what I want to happen is the right example. 

0d67c42788e145b3b2521235e861e9f6.png

Also, I've been learning about smart materials, and have been trying to figure out how to scale the tiled effects of certain smart materials. I found someone asking the same question, and the only answer was to use the "magnifier" on "the top bar" Both of which are things I can't seem to locate.

This community has been very helpful so far, thank you all for your patience.

Link to comment
Share on other sites

  • Advanced Member

when you select a Smart Material a Long Window will show up its called Preview Options   it is here you will find the magnifier   it will be on the right side. You can also move the Smart Material Preview  window over your object to see how it will look .

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...