New Member hammeron Posted December 24, 2016 New Member Report Share Posted December 24, 2016 I'm having a hard time to understand the workflow with straight lines and snapping to angles like 90º or 45º. In retopo tools like Add/Split is appears that I can click, hold and press shift. But I works great only for the first line and I have to set 4 of them to make a quad. How to snap to angle with line brush (and tools like Pose Tool)? Quote Link to comment Share on other sites More sharing options...
New Member hammeron Posted December 24, 2016 Author New Member Report Share Posted December 24, 2016 And aixs aligned points with tools like brush splines, Quads tool. And how to align already created vertex in retopo. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 24, 2016 Report Share Posted December 24, 2016 Hi Are you using snap to grid ? Quote Link to comment Share on other sites More sharing options...
New Member hammeron Posted December 25, 2016 Author New Member Report Share Posted December 25, 2016 Perfect! Thank you for the reply. I`m doing concept of isometric 2d sprites. There is a way to rotate the camera in small steps like 15º degrees at the time. For example, in Blender you can press Ctrl+Shif+Whell or Shift+Alt+Whell to rotate the view itself along the view's x and y normal and get angles like that: It helps a lot with preview and cut plus the 2D grid. I think I can use the camera shortcut for this but I can't find where to manually set the rotation of the camera. How to scale evenly in two axis? For example, y and z but not x? Quote Link to comment Share on other sites More sharing options...
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