Member sazberryftw Posted January 3, 2017 Member Report Share Posted January 3, 2017 Hi, I'm working on an object that has 8 different UV maps and I imported the object with "use materials as seperate UVs". It was all fine (and it's also worked fine in the past) but I closed and opened my project and now parts aren't reading the correct UV maps. It's wiped data from layers. When I re-import a texture onto one of the UV channels I seem to be able to see it when I rotate the model at a certain angle which is strange. It's reading the wrong UV when I opened it: I rotate the camera and get some weird UVs: Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 3, 2017 Report Share Posted January 3, 2017 How many UVset do you have ? Quote Link to comment Share on other sites More sharing options...
Member sazberryftw Posted January 3, 2017 Author Member Report Share Posted January 3, 2017 (edited) 50 minutes ago, Carlosan said: How many UVset do you have ? I used 3DCoat's function to use the materials as different UVsets, 8 in total (it's called "Treat materials as different textures" for reference). But the mesh doesn't actually have 8 UVsets, only 1. I'm assuming it's lost the knowledge that each material is a UVset. It's also worth noting I just created a new 3DCoat file with the same mesh and now when I open it parts of the mesh are frozen and I can't unfreeze them? Odd that I didn't get this issue the first time around. Edited January 3, 2017 by sazberryftw Quote Link to comment Share on other sites More sharing options...
Member sazberryftw Posted January 3, 2017 Author Member Report Share Posted January 3, 2017 UPDATE: So I'm not sure how but I seem to have fixed it? I literally haven't done anything logical that would fix it. I closed and opened 3DCoat a few times, tried making a new file with the same FBX, re-exported the FBX, used an OBJ, none of these things worked. I then opened the original FBX into the UV room instead of the paint room and it imported fine, no frozen areas or strange UVs. Then I decided to open the original broken file and it opened completely fine exactly the way I left it when I saved. So I have no idea what broke or how I fixed it. 1 Quote Link to comment Share on other sites More sharing options...
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