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Missing maps?


MartianGirl
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Hi again everyone,

So sorry to keep posting my newbie questions. I have been scouring the  forums for answers,but can't seem to find the answer I need.

I have been testing the baking, even though I have followed the amazing advice from Abranger and lots of videos on you tube, I can't seem to make it work. I am clearly missing a step somewhere.

I have my High Poly model and my Low Poly retopo all named and on layers.

 The Uv seams all done, the uvs packed the way I need them.

I have to bake  parts separately.

 After  baking a part,  I go to the paint room and there is nothing in the texture editor.

I turn off the vox tree and there is no lowpoly model with any baked goodies on it.

Am, I missing a simple step?

All help, very much appreciated.:)

 

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Hi

After putting the uvseams did you use the command apply uvset before bake ?

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Hi Carlosan,

 Thanks for replying, I can't find that anymore? I am in the retopo room and I am in mark seams but I can't find the apply uv set option.

Edited by MartianGirl
Hadn't explained enough.
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Sorry I meant to say unwrap.

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Ahhh, thanks Carlosan:D I am re fiddling with the uv set and will try again. Thanks so much for the speedy replies.:)

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You welcome.

Can you share the file to take a look ? PM if necessary.

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18 hours ago, Carlosan said:

 

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You welcome.

Can you share the file to take a look ? PM if necessary.

Thank you Carlosan, that is very kind of you. I have pm'd you.

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May be this video help your workflow a bit

 

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