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[Solved] Split edges


pickers
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Hi, How do i do split edges without shifting the coordinates?  I want two UVs into two different individual groups without one affecting another, with some edges (split) at similar locations. I was able to shift the faces to another group but they still share the same edges which is not i would want.

 

UVSeamSpilt.PNG

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  • Carlosan changed the title to [Solved] Split edges
  • Advanced Member

 

8 hours ago, Tony Nemo said:

Easy there, old timer. I'm 81 and except for some minor issues with automatic pilot, everything is working okay. You can do so many things with 3D-Coat it can be hard to remember them all.

Thanks, you are making me feel young again. I think some of the issues i had with 3d coat were the sparseness of the tutorials even if it was already a much user friendly program. I had to note some of common techniques and techniques that were not commonly found by google search just in case i had to refer back to them. 

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